Troy Baker, one of the most recognizable voices in video gaming, has recently embarked on an ambitious new role that could change the trajectory of his career. Known primarily for his performance as Joel Miller in the critically acclaimed “The Last of Us,” Baker has accumulated over 400 acting credits in various video game series, including “Bioshock,” “Uncharted,” and “Batman: Arkham.” However, his latest undertaking is stepping into the iconic shoes of Indiana Jones for the upcoming game “Indiana Jones and the Great Circle.” This new role, associated with such a storied character once brought to life by Oscar nominee Harrison Ford, proved to be a daunting challenge for Baker.
The initial reaction Baker had upon receiving the role was one of fear and uncertainty, a reaction he candidly expresses. He recalls, “I turned it down,” highlighting the immense pressure he felt regarding the legacy of Indiana Jones. The character is not just a fictional protagonist; he represents a cultural phenomenon deeply ingrained in cinema. Baker admits to feeling the “weight of what this character meant,” which ultimately led him to reconsider the opportunity when persuaded by the performance capture team at MachineGames, the game’s developer.
Before fully committing, however, Baker had to confront another hurdle: Todd Howard, the influential head of Bethesda, the game’s publisher, who had long envisioned an Indiana Jones video game. Howard’s initial skepticism about Baker taking on the role demonstrated to Baker that even an accomplished actor could be viewed with doubt. “I never thought that my success would actually work against me,” he explained, revealing the paradox of his fame becoming a barrier rather than an advantage. Baker’s first step was to audition alongside dozens of other talented actors. Eventually, the audition process whittled it down to just him and one other candidate, with the final decision resting on a “blind taste test” conducted by a test audience.
As the anticipation for “Indiana Jones and the Great Circle” builds, it becomes clear that Baker is aware of the high expectations. Not only is he shouldering the responsibility of portraying a legendary character, but the game’s release marks Indiana Jones’s first foray into video gaming in over 15 years. Moreover, Bethesda’s parent company, Zenimax, was recently acquired by Microsoft, adding another layer of corporate pressure for the game to succeed financially. The production budget has been lavish, with detailed sets built for various locations, reflecting the high stakes involved.
The game is set to release on Xbox and PC initially, but plans for a PlayStation 5 version have also sparked controversy among gamers who feel the exclusivity promises were compromised. Baker acknowledges the challenge of ensuring that the game not only recoups its production costs but also earns positive acclaim from gamers who have waited years for a new Indiana Jones adventure.
Axel Torvenius, the creative director at MachineGames, emphasizes the importance of authenticity in depicting Indiana Jones, correlating Baker’s performance with the classic adventure vibe of the character. Unlike the high-octane nature of prior projects, Indiana Jones’s style of gameplay focuses more on puzzles, exploration, and stealth rather than confrontation—an essential aspect Torvenius believes is integral to capturing the essence of the franchise.
Supporting Baker is Marios Gavrilis, another actor involved in “The Great Circle,” who plays the villain Voss. Gavrilis, who has primarily been involved in German voiceovers, shares sentiments about the growing recognition of video game performances as legitimate acting. Both actors recognize that motion-capture work incorporates the full range of their physical performances, something often overlooked in the industry.
As the game’s release approaches, early impressions suggest Baker’s performance is well-received, leaving him relieved after a tumultuous start. A supportive message from Todd Howard during recording helped boost his confidence, with Howard’s endorsement indicating that Baker was on the right track. Looking forward, Baker expresses excitement about experiencing the game from the player’s perspective, hoping that once gamers play it, they feel as if they’ve truly stepped into the legendary boots of Indiana Jones.
In summary, Troy Baker’s venture into the role of Indiana Jones in “Indiana Jones and the Great Circle” is not only a significant career milestone but also a balancing act between honoring a beloved character and navigating the expectations of gamers and the industry. As he prepares for the launch, both the anticipation and challenges ahead promise to shape not just his career but the landscape of video gaming narratives.








